Kevin H:
I am excited about this card because of its synergy with another card I have been trying to find a home for: Kazuul, Tyrant of the Cliffs. Overall, I expect this card to be a player in standard and; like most other planeswalkers; a complete bomb in limited. At absolute worst this card is a fog or an assassinate, and it gets a whole hell of a lot better than that.
A-
Chris G:
There’s nothing about this card that makes me crap my pants or anything, though it does look like a very strong Planeswalker with a lot of potential. The bodyguard ability could very easily create some advantageous trades for your side of the table, and while dipping into black’s color pie for the Assassinate effect seems a bit wonky to me, I love the idea of this card coming down and punishing whatever just hit you in the face. Beating in as a 6/6 that can’t be damaged just seems like icing on the cake.
The real question is how relevant this card will be given the creature swarms of the current standard environment. I mean, Jund tends to attack with all of its guys anyway right? Still , this seems like a very strong card. Though it may require some setting up to exploit its full potential, when you’ve got a stable board position and drop this guy, the game should be an easy steal.
Jon A:
Here again we have another expansion of the planeswalker design space. I have been expecting a planeswalker which has the ability to turn into a creature, but to be honest I expected it to be Sarkhan given the current storyline.
This card is; of course; a limited bomb, with its (+2) ability being essentially Falter when you need it to be, plus the fact that you can set-up favorable trades if needed. The Assassinate ability is also quite good, especially if he can survive after using his (+2). Now this card does not seem to me like one that a control deck wants to play. Unless you’re planning on attacking with several creatures, the lure effect acts as just a one turn Fog, and while dropping him into play and destroying a tapped creature is certainly reasonable, 5 mana is quite expensive for the effect. I think this card will shine in a deck which is simply trying to set up an alpha strike, for instance Boss Naya. But since this card really only has applications against other creature decks, I mostly see this guy as a sideboard card against other aggro decks.
Matt S:
This guy is incredibly versatile in limited. The fact that he can function as a cheap, major threat; a fog effect; and, removal, means that he will definitely be a bomb. No matter the situation, you will be glad you drew him.
















When I first saw Gideon I kinda shrugged at at the thought of a five mana fogish ability + assassinate + a pretty good attacker. I thought Gideon was too slow for the format. However I sat and thought about it for a while and I think this card is actually great. There is nothing I love more than swinging at my opponents face for a whole bunch. Gideon makes this happen in two ways. Force your opponent to attack!!! It doesn’t matter whether or not they attack Gideon forcing a swing your opponent doesn’t want is fantastic. I think this card is particularly good against “Mythic” which may not have time to build up its multi-swing turn before this guy hits the table. I also love that you drop Gideon right after Elspeth in white aggro and oh man how awesome is that! Elspeth +3/3 and flying on a 6/6 indestructible Gideon is pretty sweet. On another note I think that Gideon could find his way into a deck with new Jace. We’ve already seen control decks with basically only land/creatures and adding Gideon as both another big target and a decent sized creature. Anyways I think he’ll be more than just a side board card for a while at least.
talking about this guy in limited is redundant. he is THE limited card. he will dominate more games than he even hits the table in. (win almost every game he shows, and bonus wins when they misplay in preparation for the bomb)
this card does more than elspeth in every control deck. adding a 1/1 versus forcing them to attack Gideon and negating as much as 20 points of damage. making another creature threatening versus BEING threatening. chump their threats versus killing them. at every angle elspeth needs help to be good against their board and gideon doesn’t. it’s an auto-include in white control and a reason to jump on board again.
in aggro he plays very differently but equally effective (except for the 5cost downside.) 5 mana tap your opponents team twice and swing for 6. PRETTY GOOD for 5 mana. the first turn they’re FORCED to attack it unless they have pulse/o-ring, they won’t kill it, and it’ll be in their best interests to come after it again next turn or it’s 12 points of damage.
A+
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