You’re staring down eleven defenders. The blitz is coming. It’s first down. You’re the Quarterback. Thirty-five seconds left. Where’s the hole? Where’s the big play going to come from? See it before you do it. There it is, the gap readily exploitable. You hike the ball, and pack-one pick-three makes it into your pile. Drafting, in many ways, solves the same puzzles that an NFL Quarterback deals with every play. And just like that QB, reading the field becomes easier if you have a plan.
The Huddle:
While practice makes perfect, and drafting is great practice in and of itself, you should know what to expect before you open pack one. No NFL team goes into a game without taking a look at the playing field, or checking up on their competition. Right now Scars of Mirrodin is the draft format of choice and you should be brushing up on as much strategy information as you can find, on how to best draft things like Metalcraft and Infect, so that you’re ready when game day comes. And don’t think you can’t scope out your competition as well. Do you know anything about your opponents? Do you know that the former conference champ got there by the playing RW Metalcraft, and has a tendency to force that archetype? To have a chance on the field you need to know what you’re working with, and a good drafter knows that the draft starts well before pack one is opened.
The Offense:
As you draft, you’re trying to pick synergistic cards that will help your deck execute a gameplan efficiently. No team ever won the Super Bowl on the back of a good quarterback alone, you need a team which knows how to work well with one another. Any kinks might throw off the entire plan and fumble away a game you could have otherwise won. If that means taking a Snapsail Glider over a Darkslick Drake in order to ensure metalcraft, then don’t be afraid to make that pick. You don’t want to have to bench a potential All-Pro like Vedalken Certarch because you neglected to put together a deck that is able to take advantage of his unique talents. Try to keep your draft picks in line with each other (i.e. draft a deck not just a pile of cards) and you’ll have a great offense.
Audibles:
Sometimes you first pick a powerful card like Skinrender, only for the opposing team to pass you a Razor Hippogryph. Despite wanting to include your beefy first-round draft pick on the starting line, you should be ready to switch the offense to take advantage of the situation. Even though you have a running play called, if the opponent comes out in goal line defense then it’s time to audible.
The Blitz:
Getting a jump on your opponents is sometimes the key difference between a four yard pass and a bomb touchdown. The first seconds of any play can show the defensive holes. Scars of Mirrodin draft can be blazing fast, and between powerful metalcraft cards and poison beaters like Ichorclaw Myr and Plague Stinger you have a real chance of getting swarmed before you can even execute your gameplan. The best way to counteract your opponents fast starts is to hold the line and block the initial onslaught of attackers. A quick rush from the opposing team generally means that there will be some holes open in the secondary, so hold your ground deal with the early attacks as best you can. Then when you drop a fatty like Alpha Tyrranax, the opposing 1/1s and 2/2s on the otherside of the field will have to scramble back into a defensive position or risk giving up a Dinosaur-sized play. Make sure to build your deck to not only have its own curve, but to be able to deal with your opponents fast starts if their curve turns out to be more agressive than yours.
Big Plays:
Maybe your deck has sudden touchdown potential like Reggie Bush on a reverse, but you can’t always count on it to work by itself. Build a good supporting cast so that when you do cast your bomb you should quickly win the game. On the flip-side of the coin, don’t give up the big play if you can avoid it. Just like you can’t stop every 5 yard gain, you can’t kill every creature that your opponent plays, and you often times don’t need to anyway. Most scars decks have 4-6 actual threats, and then the rest are generally support cards. Don’t waste your precious Shatter on their turn two myr and leave yourself no outs to the Precursor Golem that they slam down on turn five. Preventing big plays on defense are as important as completing them on offense.
Execution:
No matter how perfect the deck, a single fumble can ruin the game. Make sure to check your plays and keep positive momentum. Technical play is more complex than I can illustrate here, but simple reads on the defense can make your that your play isn’t picked off. If you think that they might have Grasp of Darkness, then you might need to hold onto that Carnifax Demon for an extra turn to make sure you can activate it in response. On the other side, try to force turnovers! If you read them for Dispense Justice then don’t be afraid to attack with an expendable myr so that your Steel Hellkite will survive. Making good reads and executing perfect plays will win more games than lucky topdecks bounces and brute force
Touchdowns:
Just because you’re ahead doesn’t mean you can slack off. One of he most common misplays I see is that a player will keep a sub-par opening hand after winning game one. Why do they do it? Because there’s always game three if it doesn’t work. This is extremely flawed logic, and will often lead to match loses. When you’re ahead, keep your foot on their throat and go for the kill. Letting your opponent gain a win and much needed momentum is a great way to blow the match. When you have the lead, go ahead and run up the score. You’re here to win and there’s no reason to let them back in the game.
Substitutions:
I’m not about to say that Magic cards get tired, but sometimes you need a better player for your opponent. Even though Glint Hawk might be the one of the best pass-rushers in the format, sometimes you just need that fat Plated Seastrider to plug the ground. Look through your roster in between games and you may find the key role-player to win down the stretch.
The Final Whistle:
The game’s not over until the fat lady sings! If you have a big lead start thinking of the Hail Marys that might save your opponent. If the only way your opponent can get back in is with a Contagion Engine, then maybe don’t play that last dork in your hand. Same thing on defense; don’t quit until the absolute end. They can fumble or maybe you can topdeck the key play. Set yourself up for the win no matter how unlikely it may be.
Good Game:
Feel free to have a post-game press conference with your friends about your bad beats or great play, but know that it’s only a matter of time until the next game. Start thinking about what you can do better, and be ready to execute another flawless gameplan.
Practice:
The more you play, the better you’ll be. But remember that only perfect practice makes perfect. Don’t take any draft for granted. Design your offensive scheme, be prepared to adjust it, and learn from every game. No matter how well you do this season, there will always be more magic tournaments nearby. The difference between an athlete and a pro is practice. If you want to be a pro then get to it!
The Coach:
You might think that you’re a great player already, but there’s always a higher level. Listen to your coaches and always try to adapt your play. Everyone can always get better. You don’t see Tom Brady sitting around thinking he’s the best QB ever, do you? No way! He’s got Level 5 DCI Judge Bill Bellichick running him through complex Mimic Vat layering drills. Everyone will have some advice and absorbing it to make yourself better with give you a better record each season.
I hope this was a refreshing NFL look at drafting. If you’re unfamiliar with football, I’m sorry (What the hell is an Audible? – Ed.). But the point is that if you treat each game with the same level of preparation and training as the NFL pros do, hopefully you’ll get that bucket of Gatorade dumped on you some day soon!
Remember that an athlete practices until they get it right. A pro practices until they can’t get it wrong. Game Time, Huwah!
-Roberto Castro-Mahoney

















Well this was… useless
“well this was… useless”
Yes, exactly my thoughts, just like every other article he writes.
I liked this article! though it wasn’t packed with information, It was a lot of fun to read.
People who fling insults but stay anonymous are the true heroes of this world.
I’m sorry to those who don’t get much out of this. It’s not meant for everyone, A, and B it is a change-of-pace for those who need a refreshing look at the game.
I myself am a big football fan and found it extremely fun to write this piece. Hope most of you enjoy it. Many thanks to Vito for adding some genius images!
Post-Game Press Conference:
“People who fling insults but stay anonymous are the true heroes of this world.”
This hardly makes the article better. This is the internet, flamers will always be there, the question is whether their flames are deserved, nobody cares about their identity.
If you’d prefer, I can talk about how Patrick Willis is the fiercest defender in the league, that Albert Haynesworth is a pussy, or that the Eagles didn’t correctly identify the Giants’ scheme on Sunday Night and how they could have won 44-17.
Patriots best team in football.
i was expecting a “draft day” sorta pick order article here…. i know that pick order is flawed logic in general, but it sure works for poison. Also even an article that opens up some discussion on the key cards for the different archetypes that are out there would have been preferable.
also we play magic, so there is prolly a fair % of your readers that couldnt give 2 s$#ts about the NFL and dont think the writing is even cute
I liked this article. It gives more than it seems. That is for the right kind of players.
I’ve learned some things during my years of playing, and as a new player you should think on theese issues.
Being a fucking asshole is okay because you can get away with it? That logic is a pox upon humanity. Would you be saying this to someone’s face? No, you wouldn’t. That makes you a coward and a waste of life. Because it’s common means we should just accept it? Why?
And this is obviously an article written for very low level players, if it’s not for you then why are you offended by it? If you disagree with what he wrote go discuss it on the forums. I argue with Berto there all time. Being an anonymous coward posting throw-away lines should be something you’re ashamed of being.
Football is the most popular sport in our country, there is nothing wrong with it. Just because you’re some hardcore uber-nerd that has to try to claim intellectual superiority over people who aren’t afraid to step out into sunlight because you got picked on by jocks at school doesn’t mean we all are. Fuck that stereotype. Sports are great. Magic is great.
You don’t have to be one or the other. I’d wager most of us are well-adjusted adults who can enjoy what they enjoy and not make decisions based on stereotypes or how you fear people will look at you.
You’re just as bad as the guy that gave you a wedgie in middle school.
Thanks Berto, always a fun read. I feel like I can draft alright, but just make some pretty serious misplays during games. Maybe you could do some kind of article on that?
I liked it, well done sir. Fun read.
what is NFL? is that some kind of weird game tv show like gladiators or w/e were they all get dressed in pads and bash each other with polls?
The best part are people who are butthurt because you’re making a hybrid between Football and MTG.
BTW, Patrick Willis for DPotY for SURE. That man is a BEAST!
had to look it up, it is American Football or Gridiron. I have heard of this game mentioned in a few American movies and stuff but had no idea what it was or that they had massive armour on and stuff.
Any thoughts on the Michael Vick of magic? Survival of the Fittest?
Ochocinco can be Dross Hopper. Black, fast, sacrifices teammates for his own good.
Tom Brady is Jace the Mind Sculptor
I can give Lightning Bolt to Polamalu and Counterspell to Derrell Revis.
Goblin Guide for Chris Johnson. Tarmogoyf for Adrian Peterson.
Wellwisher for Roethlisberger (stays alive but doesnt actually do anything)
Lawrence Taylor is definitely Royal Assassin. You make one move and he destroys you.
John Madden is like Augery Owl… says a lot but you get nothing out of it. Also old an white-haired. And slow. But somehow wins.
Berto, I think this would have been a fun analogy to throw around at a kitchen table. From a strategy perspective I don’t believe it provides much of anything.
Some players play around their kitchen table. This is a generic strategy approach to draft. I’m sure it won’t detail the nuances that you or most 1900+ players want.
give me my time back, I want a refund. I wish I could unread this
I think the take away is to think about the deck and adapt to what your opponents show you. I find that the more I lose, the better I get as I get to learn from how my opponent is beating me.
I love glint hawks, its my new fav card in the format. But, I know I have to take them early so I can build around them. Whether its picking up Accorder Shields and even Memnites or picking up Trigons, Magnets, or even Necrogen Censers. A lot of good cards in scars require back-up.
I also have to say that I’ve missed opportunities by sticking to a first pick and trying to force a strat that isn’t there. If you get passed solid blue and you don’t like blue in Scars, take the fucking blue and learn to win with it.
It wasn’t a technical article, but it reinforces some good attitudes to have in draft.
Blue 42, Blue 42, Glint Hawk Flare! Hike!
how will 49ers match up without gore running.